Settlements and Reputation

Settlement reputation can be modified through a reputation test:

Calculated Result: Target Number: CHA + reputation,

Difficulty: 0, Dice Pool: 0

Settlement Tasks

When characters reach a reputation rank of (3) Friendly in a settlement, they gain access to downtime activities called settlement tasks. Use settlement tasks to allow PCs to become more involved in settlers’ lives, gain access to resources they need to survive their adventures in the wasteland, and generate plot hooks for new quests. A character may undertake one settlement task per day during downtime. Characters make a test with a relevant skill to complete tasks.
taskdescription
Construction Work (Strength)Something is always breaking down in settlements, and construction never ends. You lend a hand, whether repairing walls, fixing machines, or helping to build a new structure.
Town Militia (Perception)Settlements are always on high alert to keep out dangers, whether by putting guards in watchtowers or organizing regular patrols.
Courier (Endurance)You spend the day delivering packages, letters, information, and messages to others in the settlement. Hopefully no one shoots the messenger.
Merchant Assistant (Charisma)You spend the day working as a shop assistant or aiding a merchant. Your work may be managing the register, taking inventory, or serving customers.
Science Assistant (Intelligence)Stimpaks, chems, and old-world technology are vital to survival in the wasteland. You spend the day assisting a local expert in replenishing their stock or working on one of their totally safe experiments.
Supply Runner (Agility)It is cold and dangerous, but someone must brave the winter wastes. You spend the day scavenging the surrounding region for much-needed supplies to help the settlement.
Gambler (Luck)Whether or not a settlement has a local casino, there are always those looking to play games and hopefully win a few extra caps.